The key insight gained from this game is how the number of healthy, infected and immune people change over time based on predetermined parameters. Public policies are based on such modeling results. For instance health measures (like mask wearing) are passed to change the trends in those numbers.

This game level is ideal as an extension to school topics on personal hygiene and disease spread prevention. It can also help children to understand why the adults require them to accept certain daily routines and behaviors.

No mathematical skills are required at this game level. This game is designed so that epidemiological outcomes are visible and easily understandable by grouping the players in the playing space so that players can see how the quantities of healthy, infected and immune players *change*.